7-stone “Murako” Super Godfest, Shinrabansho REM, 07/25/19


Different kind of post this time; but Puzzle and Dragons JP, “pad_sexy”, has just announced 3 new 7* GFE, along with their debuting 7-stone Murako Super Godfest REM! I thought I’d give my opinion now, with a large handful of REMs happening now and in the future:

Shinrabansho Collab #12

Correct me if I’m wrong, but Shinrabansho Chocolate in Japan is getting discontinued soon. Meaning this could potentially be the last iteration of the collab, along with its REM. If you value some of its cards, time to grab them while you still can…?

As for the REM itself, I’m personally not too fond of the lineup; the 7* comes to a total of only 8%. While the 7* and their Assist Evos they have added aren’t bad, the rates (and also the art) just doesn’t appeal to me. A lot of 6* and 5* have very niche uses for inherits in my opinion (more than half are just orb changers)

One small redeeming factor, is the 5* Sigma that has 2 dragon killers + 1 dragon killer Super awakening. Normally he would be inferior to other dragon killers, but in this week’s ranking dungeon “Dragon Bound Dragon Caller Cup #2 (6* rarity or less)”, he becomes a very viable low rarity card to deal with the dungeon.

Shinrabansho leaves in ~18 hours at the posting of this post, so make up your mind!

Murako Super Godfest

3 new 7* GFEs, each with a UVo form, for a total of 6 cards:

AS: For 1 turn, Void “Damage Void”, Change board to 5 colors + heal
LS: Attack increases when matching 3+ colors, up to 30x. 50% shield when healing above 40,000
AS: For 1 turn, Void “Damage Void”, Change board to 5 colors + heal
LS: 1.5x all parameter for God type. +3 second move time. Increase ATK when matching 3 colors (or 2 colors + heal), up to 20x.
AS: Create 2 water orb at random. For 1 turn, +1 second move time
LS: 2x HP for water cards. 3x ATK for every water cross. When attacking with 3+ colors, 4x ATK and deal 50,000 fixed damage
AS: Create 2 water orb at random. For 1 turn, +1 second move time
LS: 3x ATK and 50% shield when matching water L. When matching 6+ any connected orbs, 6x ATK and 50,000 fixed damage.
AS: Create 2 random dark orbs. +1 second move time for 1 turn
LS: 5+ combos, 5x ATK + 25%? shield. 5x ATK and +1 combo when matching 9+ dark orbs
AS: Create 2 random dark orbs. +1 second move time for 1 turn
LS: 1.5x all parameters for Dark cards. 35% shield when 80%+ HP. When matching 6+ connected dark orbs, 10x ATK and 50,000 fixed damage.


So yes, as you can see we are getting some new mechanics of that 50k fixed damage. I wonder if they count as FUA damage? Leaning towards no because that’d be pretty damn OP, but at the same time they are slapped onto cards that are generally weak against Resolve cards (row and rainbow teams) Also, the fixed damage didn’t specifically say they’re follow up attacks. Going to reserve my opinion on these cards until we get the full verdict tomorrow!

Anyway, the 3 base forms are getting debut in the 7-stone Murako Super Godfest starting noon on Friday. Probably going to be 33% total for 6* + 7* GFEs, and 1.5% chance for the new GFE each.

Not a bad deal for only 7 stones per roll instead of the usual 10 stones. Have you saved enough stones for this? I suggest holding out for a day, because we have yet to see the details of Champion All-Star Collab starting next week for JP Puzzle and Dragons (my condolences NA)


Despite my stone saving habits, I’m REALLY running low. Time to pull out my wallet.

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